//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by mapEditor.rc
//
#define IDR_MENU1                       101
#define IDD_DIALOG_INPUT                102
#define IDD_DIALOG_ABOUT                103
#define IDD_DIALOG_NPC                  104
#define IDD_DIALOG_SCRIPT               105
#define IDD_DIALOG_ENEMY                106
#define IDC_EDIT_WIDTH                  1000
#define IDC_EDIT_HEIGHT                 1001
#define IDC_EDIT_ID                     1002
#define IDC_EDIT_XPOS                   1005
#define IDC_EDIT_YPOS                   1006
#define IDC_EDIT_MAXFACE                1007
#define IDC_EDIT_MAXFRAME               1008
#define IDC_EDIT_PIC                    1009
#define IDC_EDIT_SCRIPT                 1010
#define IDC_EDIT_MOVE                   1011
#define IDC_EDIT_STEP                   1012
#define IDC_EDIT_DELAY                  1013
#define IDC_EDIT_FACE                   1022
#define IDC_EDIT_X                      1025
#define IDC_EDIT_Y                      1026
#define IDC_EDIT_SHOW                   1027
#define IDM_FILE_NEW                    40001
#define IDM_FILE_SAVE                   40003
#define IDM_FILE_OPEN                   40004
#define IDM_FILE_EXIT                   40005
#define IDM_LAYER_ONE                   40006
#define IDM_LAYER_TWO                   40007
#define IDM_LAYER_THREE                 40008
#define IDM_ERASER_SIZE1                40009
#define IDM_ERASER_SIZE4                40010
#define IDM_ERASER_SIZE16               40011
#define IDM_CLEAN_ONE                   40012
#define IDM_CLEAN_TWO                   40013
#define IDM_CLEAN_THREE                 40014
#define IDM_CLEAN_ALL                   40015
#define IDM_HELP_ABOUT                  40016
#define IDM_DRAW_RECT                   40017
#define IDM_DRAW_FILL                   40018
#define IDM_HOOK_BLOCK                  40019
#define IDM_HOOK_EVENT                  40020
#define IDM_HOOK_NPC                    40021
#define IDM_CLEAN_FOUR                  40022
#define IDM_LAYER_FOUR                  40023
#define IDM_SHOW_GRID                   40024
#define IDM_SHOW_NOGRID                 40025
#define IDM_RES_ONE                     40026
#define IDM_RES_UP                      40026
#define IDM_RES_TWO                     40027
#define IDM_RES_DOWN                    40027
#define IDM_RES_THREE                   40028
#define IDM_ERASER_NPC                  40029
#define IDM_ERASER_HOOK                 40030
#define IDM_HOOK_ENEMY                  40031
#define IDM_ERASER_ENEMY                40032
#define IDM_RES_CHOOSE                  40033
#define ID_40034                        40034
#define IDM_FILL                        40035

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        106
#define _APS_NEXT_COMMAND_VALUE         40036
#define _APS_NEXT_CONTROL_VALUE         1028
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif
